Website powered by

Yazmuza in Unity Realtime

I created a new render-environment with Unity HDRP version 7.3.1.
Used the generated sky, and modeled the bridge and background as 3d.
The Yazmuza model was also refitted and re-textured for realtime-use.
Car paint shader and ground shader were created using Unity's Shader Graph.
I tested out few different light setups, and came up with these two layouts, one with sunset behind the car and one in front.
All lighting is from Unity, no baked lights or HDR maps used.
Most likely I'll create other environments too based on the experiences I got with this one.