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The Shocker

3D Model of Kye Kelley's "Shocker" Camaro, in it's post-crash state with half-done paintjob and filler slapped on.
All rendered in Unity's HDRP, no image based lighting etc. were used.

Also I created a very 80's style paintjob for it just for fun.

The first ever render of this project. Few polygons built on top of the pro-mod wheels and tires I took from the Superbird as a rough guide.

The first ever render of this project. Few polygons built on top of the pro-mod wheels and tires I took from the Superbird as a rough guide.